Marvel Avengers Alliance 2 - Environment Art
Brent kirby aim hangar arena 01

AIM Hangar Arena - 3DS Max Screenshot

Brent kirby aim hangar arena 02

AIM Hangar Arena - 3DS Max Screenshot

Brent kirby knowhere bar arena 01

Knowwhere Bar Arena - 3DS Max Screenshot

Brent kirby knowhere bar arena 02

Knowwhere Bar Arena - 3DS Max Screenshot

Brent kirby knowhere bar arena 03

Knowwhere Bar Arena - 3DS Max Screenshot

Brent kirby knowhere rooftop arena 01

Knowhere Rooftop Arena - 3DS Max Screenshot

Brent kirby knowhere rooftop arena 02

Knowhere Rooftop Arena - 3DS Max Screenshot

Brent kirby knowhere rooftop arena 03

Knowhere Rooftop Arena - 3DS Max Screenshot

Brent kirby knowhere street arena 01

Knowhere Street - 3DS Max Screenshot

Brent kirby knowhere street arena 03

Knowhere Street - 3DS Max Screenshot

Brent kirby knowhere street arena 02

Knowhere Street - 3DS Max Screenshot

Brent kirby city street arena 01

New York City Street - 3DS Max Screenshot

Brent kirby city street arena 03

New York City Street - 3DS Max Screenshot

Brent kirby city street arena 02

New York City Street - 3DS Max Screenshot

Marvel Avengers Alliance 2 - Environment Art

Brent kirby mar 06

Knowhere Rooftop Arena - In Game

Brent kirby photo 2016 04 12 19 55 44

New York City Arena - In Game

Marvel Avengers Alliance 2 - Environment Art

A few years back, the company I was working with, Studio Voltz, had the opportunity to create the environments for Marvel Avenger Alliance 2 for iOS and Android, which was a F2P 3v3 turned based RPG being developed by Disney-owned Playdom. I created entire environments for various "arenas" in the game, including modelling, texturing, and first pass lighting. All environments had an intentional, 'comic book' style (line art, hatching, etc). I really enjoyed working on this project, not only because it was an opportunity to work on a Marvel game, a franchise I love, but also because we were given a lot of freedom to be creative with the environments! Note that some assets and effects, as well as final lighting, were added later to the arenas after we handed the art off to Playdom.

More artwork
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